Journey Map

Tinker Tailor Solider Spy.

I read this book by a British author John le Carré and was impressed by the plot, the characters and the untangling of threads that lead to the story’s outcome – finding a mole in the British Secret Intelligence Service. The 2011 movie adaptation was good one too.

So, why are we talking about this book? Because this book made me realize how I need to present my user research findings in a different way.

When you walk into a room full of stakeholders who have with their own version of realities in their heads and hearts, you have the challenge to ask them the questions that will give you a sense of what their business is, what the users are and what they feel their future products should be. To get a great answer, you have to ask a great question.

All this know-how is drawn on a whiteboard / paper, which is called as a Journey Map (JM). A JM is a visual way to show the lifecycle of any user who interacts with a product or service. This lifecycle could be from start to the end of product usage, or could be in-between points. 

E.g. How browsers become shoppers on a website (end-to-end) or how employees return their laptop upon exit (a sub-set of employee experience).

So, why make a JM? Because it is one single document that all stakeholders believe the current state of the product or service is. JM is also the blueprint of the future. 

Designing a JM is also an art in itself. There are already industry-standard templates – different swim-lanes that show:

1) Overall goal of users (what they want to do).

2) Activities – individual steps that make up the goals.

3) Channels and touchpoints used (e.g. user browsed the website and used the chat functionality to log a complaint).

4) Emotional states of the users (how users think and feel).

5) Pain points – what makes the users frustrated, what irritates them to the point of users abandoning the product or service.

6) Opportunities – what are the quick wins, good-to-haves and must-haves in the immediate & long-term future in the product or service.

Here are some examples of JMs:

Example 1 – Whiteboard JM created for a workshop for a rental car company

Example 2 – Digitized JM depicting the current state for a service industry company

Example 3 – Digitized JM depicting the future state for a technology company. The future state doesn’t have pain points, it has points of delight :). 

I have always considered designing a JM as an equivalent of creating a story. 

1) There are characters (different types of users)

2) There are contexts (when did the user do this / that)

3) There are motives / plots (why an action was taken by the user)

4) There are consequences (the end results of users’ actions are so and so)

5) There is a timeline (end-to-end or a-day-in-life of users)

JMs are the outputs of workshops – design-thinking or product definition workshops. The intent and the end results are always the same – bring every stakeholder on the same page.

JM lets everyone preview the “moments of truth” (sincere sentiments of users), the high & low points (users experiencing happiness / frustrations) and the motivations (e.g. saving time and money).

JMs are not just confined to software products or services. The technique of designing a JM can be extended to books and movies – anything that has story at it’s core.

Visualize a JM depicting how the Infinity Stones exchange hands of different characters of the Marvel Cinematic Universe (MCU). 

Christopher Nolan’s movies require re-watch. Imagine JMs drawn to demystify his movies like Memento, Prestige and Inception. That would be cool :).

Step 3) Create the user task matrix – PART 3

“This appears to be a great plan. Unfortunately, we do not have time & budget to do this. You know, we are running against the time. Moreover, what you intend to find, we already know it, right?” are the sentiments echoed by majority of the stakeholders who are in no mood to green-light the user research.

“What’s wrong with a phone call with users?” the designers fight back. This draws a blank response :). Working with constraints opens up new possibilities.

Forrester Research too understood the constraints of user experience designers in conducting user research and they have published a whitepaper based on this – “Low-Cost User Research And Usability Testing Techniques”by Vidya L. Drego, Andrew McInnes, Harley Manning, and Rachel Zinser.

It starts with an interesting premise – ‘User research and testing don’t need to break the bank’ – it goes on to elaborate on low-cost user research techniques like desk research, connecting with online users, talking to subject matter experts, conducting user experience reviews, creating quick paper prototypes and testing with ‘surrogate users’, etc.

There are many techniques (time saving, deep probing, activities driven, etc) which will get you to the roots of user needs. Rotterdam University of Applied Sciences has come up with a toolkit – created by Bas Leurs, Peter Conradie, Joel Laumans, Rosalieke Verboom.

Here is the URL: http://project.cmd.hro.nl/cmi/hci/toolkit/index2.php.

Rotterdam University of Applied Sciences UX Toolkit

Rotterdam University of Applied Sciences UX Toolkit

Do not get overwhelmed by this list – the ‘Research & analysis’ step. You have to always be in ‘improvisation’ mode :).

I go through the predicament of ‘no-budget’ many a times in my projects. I use combination of different techniques – conducting user experience review, analyzing the web traffic, creating the competitive benchmarking matrix, quick paper prototyping and creating a case to quantify business benefits.

Whatever your technique is or combination of techniques used, you have to discover the following things:

1. How many users are currently using the product? Understand the volumetric data – how many users will be impacted with design changes.

2. What are the different types of users using the product? E.g. The HR executive might be accessing the corporate portal to get CVs of prospective employees. The potential employees might be interested in ‘careers’ section of the website. An investor might directly go to ‘news’ section of the portal. Understand the width and depth of users.

3. When do they use this product? E.g. Luke Wroblewski presents a great insight in his book ‘Mobile First’ on three scenarios in which users access their mobiles –

  1. Micro tasking: e.g. scenarios like the latest football /basketball match score that I want to know, which is updated every minute.
  2. I need to find something urgent local info – e.g. where is the nearest ATM? Where can I find drive-in restaurants?
  3. I am bored – I have to kill time and not sure what to do, may be play a game, or watch a video or look at the photos on my phone, or listen to a song while I am standing in a queue.

4. How do they use the product? Why do they use the product? – Is it being used the way it should be or the users have ‘re-engineered’ the product / tailor made the product to their daily usage? E.g. the immensely popular story in product design was washing machine being used to churn ‘lassi’ – the buttermilk in Punjab. Perhaps, it is stretching your imagination about the product’s intended usage. Great insights can open up a new product design idea altogether. LinkedIn, which started off as business networking site is now being used by recruitment site by many companies.

5. The previous point actually brings us to a very important question – What do the users really want to do? What are their goals? – e .g. if you are designing a bike, the overall user goal could be safety while driving. Another goal could be easy troubleshooting of the bike. If you are designing a restaurant app for mobile, one of the user goals could get the table booked. For airline booking, the user goal could be booking a seat. If we break this goal into smaller steps i.e. user tasks the tasks could be booking a seat of user preference, checking in online, download the flight boarding pass, etc.

6. What are the users’ immediate needs? – In some cases, users use the product in spite of the pain points – the product might cause them discomfort, it might irritate them a bit, perhaps leading them to anger management issues :). These users may have found a way to ‘deal with it’ – compromising the product shortcoming and using it in different way that impacts the efficiency. E.g. Android phone users missed the screen capture functionality on the mobile, when the mobile OS was launched – they had to actually capture the screenshot by clicking a photo of the phone screen. In later releases of Android OS, Google introduced the screen capture functionality with hardware controls (power button + volume down buttons pressed together).Designers will notice these kinds of issues when they meet the users, looking at the product usage and incorporate these changes in the new product release.

Flexible Straw

Flexible Straw

Another example is of the flexible straw, which was invented by Joseph Friedman – he saw his daughter having a tough time with the straight straw while drinking. He created corrugations in the paper straw using a screw and made a prototype of it, patented it and made a career out of it. The flexible straw is one of the distinguished products that finds itself in the list of ‘Design for All’ products list – a product that is used by many people, as possible without the need for adaptation.

7.  What are users’ specific needs? E.g. Most ecommerce websites in India have adopted the model of ‘cash-on-delivery’, which was made popular by Flipkart. Unlike US, you do not have to pay upfront on the website to buy.  Specific needs always go hand in hand with the culture of the target users, the ‘context’ in which users interact with the product – e.g. What’s the use if the user is not able to print a photo from the photo-blogging application on iPad? Users will abandon the product immediately.

8.  The user aspirations: “read between the lines” i.e. users’ hidden needs– There are some things that the users won’t disclose in your conversations. You need to be probed deeper. Buying a car or bike might elevate the ‘status’ of the user. Perhaps the product can enhance the ‘socio-economic’ image of the user.  Some people will buy a certain brand that sets them apart from the mass. There are always mass products and class products. Some products always exude desirability – think of all Apple products. The reason Apple products are popular is not only because of their finesse in industrial design & user experience – there is a factor of “I want to get it because it’s the best thing to have” which is attached to all its products.

Cadbury Bournville

Cadbury Bournville

Marketing professionals rely on this aspect to position their product. In India, Cadbury’s Bournville is positioned very intelligently – their tag line says “You don’t buy a Bournville you earn it

LML Vespa

LML Vespa

In 1980s, LML Vespa (now Vespa India) introduced one significant feature to its scooter, which its archrival company, Bajaj Auto could not. Guess what that product feature could be :)? It was single-key operation. Yes, one key for all the users tasks – starting the scooter, unlocking the front and side compartments, removing the spare tire from the back, etc – all with just one key. The Bajaj scooters had at least 3 keys to do all those operations. That’s a great insight that was captured in user research, which was ‘discovered’ as aspiration and perhaps as the pain point of users too.

9.  Do users’ say what they mean and do they mean what they say? – Re-iterating one of the quotes in earlier post “A wise car hears one word and understands two” 🙂 – a designer has to carefully observe the circumstances / contexts in which users give inputs. Users may say something which they do not necessarily mean to use / buy / aspire to buy.

Xerox Star

Xerox Star

Bill Moggridge, in his book ‘Designing Interactions’ summarizes the user research done by Xerox before it launched Star: User interviews were conducted on Star’s predecessor machine Alto and Smalltalk to sense if people will buy a machine which had superior experience as compared to cheap and inferior hardware. Star was launched and IBM PC was launched after Star – IBM was cheap and had inferior experience. But, the users opted for IBM PC. Time, context and needs of the users change over time.

10. Of course, there will be people like Agent J in ‘Men In Black‘, who puts on the dark glasses and says “I make this thing look good”, adding value to the product than its original use :). That line comes at 0:55 in the movie.

Men In Black trailer

Step 3) Create the user task matrix – PART 2

Couple of days back, I read that Flipkart’s online music service Flyte is shutting down. Flipkart is the biggest e-commerce website in India. Flyte was supposed to cash in on Flipkart’s brand equity and sell music. So what went wrong?

Flipkart_Flyte

Flipkart Flyte

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Google Wave

Google Wave

Remember this logo? It’s Google Wave – The revolutionary internet tool that was supposed to replace email, the de-facto communication tool of every person. Google thought that users would ride the wave and make it their first choice tool for messaging. It had a great start, but soon Google had to rework their strategy and discontinue the product.

It was little bit of email, little bit of chat and little bit of everything else. The curiosity value it had, made the users adoption easy. When Google announced that they were discontinuing the tool, thousands of users’ protested for discontinuing the tool. Was Google wrong in gauging users’ needs? Were the users not ready for this tool – was the product way ahead of its time? Can this be a case of Google making assumptions about user behavior and extrapolating the test results? Perhaps, there were business reasons too to discontinue the service.

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Kelloggs Corn Flakes

Kelloggs Corn Flakes

Consider the case of Battle Creek (MI) based company, the brand we all are familiar with – Kelloggs. The cereal giant’s focus on Indian breakfast table has not generated enthusiastic response. It is a difficult proposition to enter into Indian food market for any American brand, that too in the breakfast category. It’s not just the ‘Indian-ness’ that is crucial to the brand adoption, the consumer / user needs to be probed deeper. India is a complex geography for business; anyone entering this market new or anew often takes cautious steps. Curious minds can refer to these books – ‘We are like that only‘ by Rama Bijapurkar & ‘It happened in India‘ by Kishore Biyani.

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Hero Honda Street

Hero Honda Street

The Indo-Japanese automotive venture, Hero Honda (now Hero Motors) slowly gained traction in India with its 4-stroke bikes. Thirteen years after it started (in 1984) and gaining great insights, it launched a rotary-gear 4-stroke motorcycle named Street. It was truly a revolutionary technology for urban commuters, the ease of riding, low maintenance and the Hero Honda trust factor – all these points stacked up to make it a success. I was one of the enthusiastic buyers :). I still drive one to this day. But the bike did not excite larger audience. Positioning of the product was not that great. The company discontinued the production in few years.

Aren’t consumers ready to experiment? Do they really know what they want?  Equations like these are difficult to comprehend – there could be insights gathered from market research. But this research (user research) can also be done before the product is designed, right?

So what makes users buy any product? Their association of the brand is important. The ‘status’ the product imparts, may be important – having an iPhone or any cutting edge smart-phone may matter to some users. Some users may be looking only for the utilitarian value of the product. For many years, Hero Honda’s slogan for the bikes was “Fill it. Shut it. Forget it”. That was indeed sensing the pulse of Indian urban commuters.

Buying cars & bikes is different from shopping online. Buying apps is different from renting movies. Netflix, Facebook, Amazon, eBay care about your online presence and try to construct what you want based on your browsing history – looking at the activities, products you bought, things you recommended to your friends. There are massive data engines that slice and dice your online data to produce a unique persona – your persona that is marketable to other brands. Your persona defines what you buy, when you buy, for whom you buy, what do you do at the day time, what apps do you download, do you listen to the music in transit, etc.

This book might be a good reference to understand the psyche of buyers-  ‘Buy.ology’ by Martin Lindstorm.

Steve Portigal of Portigal consulting has just released his new book – ‘Interviewing Users: How to Uncover Compelling Insights’. It is a great starting point for anyone who wants to understand the nuances and benefits of conducting user interviews.

Does gathering user insights really help? Yes.

Can you base line your decisions based on the gathered insights. May be.

Yes, may be. A decision maker may be of two types – one who wants to take a decision with a hint of data and one who go by the data. Gut-feel is always complemented with varying levels of data.

India’s mobile telephony market began its journey in 1994/95. Many operators were planning to enter the market and resorted to user and market research. One of the leading telecom operators did an exhaustive study covering many metros and arrived at one greatest insight that give them sleepless nights – ‘India is not ready for mobile service’.

Users did not feel the need to carry a phone everywhere they went. It was more of a distraction in their personal lives. Pagers were popular and sufficed the need for urgent communications. Carphones never made it to the Indian market. So what would a mobile make a difference?

The telecom operator decided to put aside the research report and launched the service. BPL Mobile (now branded as Loop Mobile) launched its mobile service in 1995 and became the first mobile service provider in India.

In 2004, I was undergoing certification from IDC IIT Mumbai in Human Computer Interaction (HCI). One of the subjects was contextual study – going to the users’ place of work, observing them, interviewing them and gathering insights. Our instructor told us that not to underestimate the power of ‘observation’ & ‘questioning’. His mantra was simple and I admired it – if you ask garbage questions you will get garbage answers :).

My friend Ninad and I chose to interview the laundry owner. Our objective was to understand how he conducted his business and see an opportunity of designing any product / service for him. We were surprised to see that the laundry owner was using the Nokia 3310 mobile (one of the most popular mobile at that time).

A little background about mobile – in 2004, mobile phone was not ubiquitous as it is now in India. The incoming and outgoing call charges were huge and the mobile usage was limited to very few.

Nokia 3310

Nokia 3310

While talking to the laundry owner, we discovered his daily activities, how he managed the business, etc. He was a literate person but he did not understand English (being native of Pune and Marathi being the first language). He then stumped us – he actually demonstrated how he used the mobile – Nokia 3310, which had English as the only language of operation.

He opened the texting application (Messages), went to the drafts folder, selected a message “Your clothes are ready for pickup”, typed in a customer mobile number and sent the message :).

He had learnt this from his son; a teenager and he understood that technology can do wonders to his business :).